Made for Godot Wild Jam97 in 9 days.

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ABOUT THE GAME

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A turn-based isometric tactic game where crew members race against a spreading black goo to  escape a dying ship.

You control crew members aboard a spaceship being consumed by a corrupting black goo. The goo spreads one tile per turn like fire, and the crew must navigate the ship and save as much people as possible before the goo reaches them.

The game is a route-optimization puzzle wrapped in a survival-escape scenario: every turn you must weigh possible benefit from your actions against risks. 

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CREDITS

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Programming: AJ Atkinson

Art/ UI/ Animation: Mike Po

Music/ SFX: Aspidden

Support & chill guy: ItsWizardWill

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Published 9 days ago
StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorsmpotemkin, aj atkinson, realreinaldi
GenrePuzzle
Made withGodot
Tags2D, gwj97, Isometric, Sci-fi, Short
ContentNo generative AI was used

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