
Void Hunger
Made for Godot Wild Jam97 in 9 days.
______________________________________________________
ABOUT THE GAME
______________________________________________________
A turn-based isometric tactic game where crew members race against a spreading black goo to escape a dying ship.
You control crew members aboard a spaceship being consumed by a corrupting black goo. The goo spreads one tile per turn like fire, and the crew must navigate the ship and save as much people as possible before the goo reaches them.
The game is a route-optimization puzzle wrapped in a survival-escape scenario: every turn you must weigh possible benefit from your actions against risks.
______________________________________________________
CREDITS
______________________________________________________
Programming: AJ Atkinson
Art/ UI/ Animation: Mike Po
Music/ SFX: Aspidden
Support & chill guy: ItsWizardWill
______________________________________________________
| Published | 9 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Authors | mpotemkin, aj atkinson, realreinaldi |
| Genre | Puzzle |
| Made with | Godot |
| Tags | 2D, gwj97, Isometric, Sci-fi, Short |
| Content | No generative AI was used |




Leave a comment
Log in with itch.io to leave a comment.